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About Multimedia Applications
An increasing number of applications are using sound and video in new and
exciting ways. For example, real estate agents have long organized descriptions and
photographs of homes in large catalogs. Because these catalogs are printed on
paper, the presentation of the homes is limited to a picture and some text.
When the catalog is produced as a multimedia application, the agent can include a
guided audio and visual tour of the inside and outside of these homes. Having
potential buyers view these listings is a powerful sales tool and could prevent
wasted trips to unsuitable locations.
This real estate application is just one example of what you can do with
multimedia. You can use multimedia to create applications that play, edit, and
capture sounds and images. You can also create applications that can control
multimedia hardware, such as CD players, joysticks, video-cassette recorders, and MIDI
(Musical Instrument Digital Interface) devices.
Many developers use multimedia to improve applications that did not use sound
and video when they were first designed and written. For example, developers
are adding voice-annotation capabilities to word-processing applications, and
video clips to presentation-graphics applications.
Some applications integrate multimedia features more completely. Software
developers are creating hundreds of such applications, such as entertainment
programs, computerized reference works, and educational programs. Because extensive
use of sound or video requires a great deal of data-storage space, these
applications are often distributed on CDs.
You can create multimedia applications for anyone who routinely needs fast
access to large amounts of data. These applications are often written for niche
markets; the multimedia real estate catalogue discussed earlier is a good
example.
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