Allocating and Preparing Audio Data Blocks
Some multimedia audio functions require applications to allocate data blocks
to pass to the device drivers for playback or recording purposes. Each of these
functions uses a structure (or header) to describe its data block. The
following table identifies these functions and their associated header structures. (The
MMSYSTEM.H file defines the data structures for these headers.)
Before you use one of the functions listed above to pass a data block to a
device driver, you must allocate memory for the data block according to the
guidelines discussed in the following topics.
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