DrawDibBegin
The 
DrawDib function changes parameters of a DrawDib DC or initializes a new DrawDib DC.
BOOL DrawDibBegin(
    HDRAWDIB hdd,
  | 
  | 
    HDC hdc,
  | 
  | 
    int dxDest,
  | 
  | 
    int dyDest,
  | 
  | 
    LPBITMAPINFOHEADER lpbi,
  | 
  | 
    int dxSrc,
  | 
  | 
    int dySrc,
  | 
  | 
    UINT wFlags
  | 
  | 
   );
  | 
  | 
 
Parameters
hdd
Handle of a DrawDib DC.
hdc
Handle of a DC for drawing. This parameter is optional.
dxDest and 
dyDest
Width and height, in MM_TEXT client units, of the destination rectangle.
lpbi
Address of a 
BITMAPINFOHEADER structure containing the image format. The color table for the DIB follows
the image format and the 
biHeight member must be a positive value.
dxSrc and 
dySrc
Width and height, in pixels, of the source rectangle.
wFlags
Applicable flags for the function. The following values are defined:
DDF_ANIMATE
Allows palette animation. If this value is present, DrawDib reserves as many
entries as possible by setting PC_RESERVED in the 
palPalEntry members of the 
LOGPALETTE structure, and the palette can be animated by using the 
DrawDibChangePalette function. If your application uses the 
DrawDibBegin function with the 
DrawDibDraw function, set this value with 
DrawDibBegin rather than 
DrawDibDraw.
DDF_BACKGROUNDPAL
Realizes the palette used for drawing as a background task, leaving the
current palette used for the display unchanged. (This value is mutually exclusive of
DDF_SAME_HDC.)
DDF_BUFFER
Causes DrawDib to try to use an off-screen buffer so DDF_UPDATE can be used.
This disables decompression and drawing directly to the screen. If DrawDib is
unable to create an off-screen buffer, it will decompress or draw directly to the
screen. For more information, see the DDF_UPDATE and DDF_DONTDRAW values
described for 
DrawDibDraw.
DDF_DONTDRAW
Current image is not drawn, but is decompressed. DDF_UPDATE can be used later
to draw the image. This flag supercedes the DDF_PREROLL flag.
DDF_FULLSCREEN
Not supported.
DDF_HALFTONE
Always dithers the DIB to a standard palette regardless of the palette of the
DIB. If your application uses 
DrawDibBegin with 
DrawDibDraw, set this value with 
DrawDibBegin rather than 
DrawDibDraw.
DDF_JUSTDRAWIT
Draws the image by using GDI. Prohibits DrawDib functions from decompressing,
stretching, or dithering the image. This strips DrawDib of capabilities that
differentiate it from the 
StretchDIBits function.
DDF_SAME_DRAW
Use the current drawing parameters for 
DrawDibDraw. Use this value only if 
lpbi, 
dxDest, 
dyDest, 
dxSrc, and 
dySrc have not changed since using 
DrawDibDraw or 
DrawDibBegin. This flag supercedes the DDF_SAME_DIB and DDF_SAME_SIZE flags.
DDF_SAME_HDC
Use the current DC handle and the palette currently associated with the DC.
DDF_UPDATE
Last buffered bitmap needs to be redrawn. If drawing fails with this value, a
buffered image is not available and a new image needs to be specified before
the display can be updated.
 
Return Values
Returns TRUE if successful or FALSE otherwise.
Remarks
This function prepares to draw a DIB specified by 
lpbi to the DC. The image is stretched to the size specified by 
dxDest and 
dyDest. If 
dxDest and 
dyDest are set to 

 1, the DIB is drawn to a 1:1 scale without stretching.
You can update the flags of a DrawDib DC by reissuing 
DrawDibBegin, specifying the new flags, and changing at least one of the following
settings: 
dxDest, 
dyDest, 
lpbi, 
dxSrc, or 
dySrc.
If the parameters of 
DrawDibBegin have not changed, subsequent calls to the function have no effect.
See Also
BITMAPINFOHEADER, 
LOGPALETTE, 
DrawDibChangePalette, 
DrawDibDraw, 
StretchDIBits
			
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