Recording Waveform Audio

If the MCI waveform-audio recording services do not meet the specifications of your application, you can handle waveform-audio recording using the waveform-audio services. For more information, see MCI.

Waveform-Audio Input Data Types

The following data types are defined for waveform-audio input functions:

Type
Description
HWAVEIN
Handle of an open waveform-audio input device.
WAVEFORMATEX
Structure that specifies the data formats supported by a particular waveform-audio input device. This structure is also used for waveform-audio output devices.
WAVEHDR
Structure used as a header for a block of waveform-audio input data. This structure is also used for waveform-audio output devices.
WAVEINCAPS
Structure used to inquire about the capabilities of a particular waveform-audio input device.

Querying Waveform-Audio Input Devices

Before recording waveform audio, you should call the waveInGetDevCaps function to determine the waveform-audio input capabilities of the system. This function fills a WAVEINCAPS structure with information about the capabilities of a specified device. This information includes the manufacturer and product identifiers, a product name for the device, and the version number of the device driver. In addition, the WAVEINCAPS structure provides information about the standard waveform-audio formats that the device supports.

Opening Waveform-Audio Input Devices

Use the waveInOpen function to open a waveform-audio input device for recording. This function opens the device associated with the specified device identifier and returns a handle of the open device by writing the handle of a specified memory location.

Some multimedia computers have multiple waveform-audio input devices. Unless you know you want to open a specific waveform-audio input device in a system, you should use the WAVE_MAPPER constant for the device identifier when you open a device. The waveInOpen function will choose the device in the system best able to record in the specified data format.

Managing Waveform-Audio Recording

After you open a waveform-audio input device, you can begin recording waveform-audio data. Waveform-audio data is recorded into application-supplied buffers specified by a WAVEHDR structure. These data blocks must be prepared before they are used; for more information, see Audio Data Blocks.

Windows provides the following functions to manage waveform-audio recording.

Function
Description
waveInAddBuffer
Sends a buffer to the device driver so it can be filled with recorded waveform-audio data.
waveInReset
Stops waveform-audio recording and marks all pending buffers as done.
waveInStart
Starts waveform-audio recording.
waveInStop
Stops waveform-audio recording.

Use the waveInAddBuffer function to send buffers to the device driver. As the buffers are filled with recorded waveform-audio data, the application is notified with a window message, callback message, thread message, or event, depending on the flag specified when the device was opened.

Before you begin recording by using waveInStart, you should send at least one buffer to the driver, or incoming data could be lost.

Before closing the device using waveInClose, call waveInReset to mark any pending data blocks as being done.

Using Window Messages to Manage Waveform-Audio Recording

The following messages can be sent to a window procedure function for managing waveform-audio recording.

Message
Description
MM_WIM_CLOSE
Sent when the device is closed by using the waveInClose function.
MM_WIM_DATA
Sent when the device driver is finished with a buffer sent by using the waveInAddBuffer function.
MM_WIM_OPEN
Sent when the device is opened by using the waveInOpen function.

The lParam parameter of MM_WIM_DATA specifies a pointer to a WAVEHDR structure that identifies the buffer. This buffer might not be completely filled with waveform-audio data; recording can stop before the buffer is filled. Use the dwBytesRecorded member of the WAVEHDR structure to determine the amount of valid data present in the buffer.

The most useful message is probably MM_WIM_DATA. When your application finishes using the data block sent by the device driver, you can clean up and free the data block. Unless you need to allocate memory or initialize variables, you probably do not need to use the MM_WIM_OPEN and MM_WIM_CLOSE messages.

The callback function for waveform-audio input devices is supplied by the application. For information about this callback function, see the waveInProc function.

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