The PlaySound Function
You can use the
PlaySound function to play waveform audio, as long as the sound fits into available
memory. (The
sndPlaySound function offers a subset of the capabilities of
PlaySound. To maximize the portability of your Win32-based application, use
PlaySound, not
sndPlaySound.)
The
PlaySound function allows you to specify a sound in one of three ways:
- As a system alert, using the alias stored in the WIN.INI file or the registry
- As a filename
- As a resource identifier
The
PlaySound function allows you to play a sound in a continuous loop, ending only when
you call
PlaySound again, specifying either NULL or the sound identifier of another sound for
the
pszSound parameter.
You can use
PlaySound to play the sound synchronously or asynchronously, and to control the
behavior of the function in other ways when it must share system resources.
For examples of how to use
PlaySound in your Win32-based applications, see
Playing WAVE Resources.
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