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Timer Event Operations
After you have established your application's timer resolution, you can start
timer events by using the timeSetEvent function. This function returns a timer identifier that can be used to stop
or identify timer events. One of the function's parameters is the address of a TimeProc callback function that is called when the timer event takes place.
There are two types of timer events: single and periodic. A single timer event occurs once, after a specified number of milliseconds.
A periodic timer event occurs every time a specified number of milliseconds
elapses. The interval between periodic events is called an event delay. Periodic timer events with an event delay of 10 milliseconds or less consume
a significant portion of CPU resources.
The relationship between the resolution of a timer event and the length of the
event delay is important in timer events. For example, if you specify a
resolution of 5 and an event delay of 100, the timer services notify the callback
function after an interval ranging from 95 to 105 milliseconds.
You can cancel an active timer event at any time by using the timeKillEvent function. Be sure to cancel any outstanding timers before freeing the memory
containing the callback function.
Note The multimedia timer runs in its own thread.
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Nostalgia .Net |
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.Net is powerful, but not all-powerful, so sometimes we need to use Win32 API for our .Net applications. It's simple enough with Platform Invoke if you have Win32 skill, but we do not always have time to dig the ancient documentation, declare the special types that are compatible with Win32, find the values of the Win32's constants and so on. Nostalgia .Net offers several simple-to-use classes, and components that will allow you to forget about the headache of Win32 and just use the power of Win32 in your application the same way as you use the native. Net classes. More » |
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All the contacts and projectsDmitry Vasiliev (just.dmitry)
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