Using Joysticks

This section contains examples demonstrating how to perform the following tasks:

The examples are taken from a simple joystick application that retrieves position and button-state information from the joystick services, plays waveform-audio resources, and paints bullet holes on the screen when a user presses the joystick buttons.

Software for developers
Delphi Components
.Net Components
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MegaDetailed.Net
Unix Manual Pages
Delphi Examples
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