Using an Event Callback to Manage Buffered Playback
To use an event callback, use the
CreateEvent function to retrieve the handle of an event. In a call to the
midiOutOpen function, specify CALLBACK_EVENT for the
dwFlags parameter. After using the
midiOutPrepareHeader function but before sending MIDI events to the device, create a nonsignaled
event by calling the
ResetEvent function, specifying the event handle retrieved by
CreateEvent. Then, inside a loop that checks whether the MHDR_DONE bit is set in the
dwFlags member of the
MIDIHDR structure, use the
WaitForSingleObject function, specifying the event handle and a time-out value of INFINITE as
parameters.
An event callback is set by anything that might cause a function callback.
Because event callbacks do not receive specific close, done, or open
notifications, an application may need to check the status of the process it is waiting
for after the event occurs. It is possible that a number of tasks could be
completed by the time
WaitForSingleObject returns.
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