CoIsHandlerConnected
Determines if a remote object is connected to its corresponding object.
BOOL CoIsHandlerConnected(
LPUNKNOWN pUnk
| //Points to the remoted object
|
);
|
|
Parameter
pUnk
Specifies the object in question.
Return Values
TRUE
Indicates the object either is not remote or is remote and is still valid (it
is still connected to its remote handler).
FALSE
Indicates the object is remote and is invalid (no longer connected to its
remote handler).
Comments
The
CoIsHandlerConnected function determines the validity of a remote object specified by a pointer to
its controlling unknown interface (the
pUnk parameter). If the specified remote object is remote and is still connected
to its remote handler, or is not a remote object, the function returns TRUE. If
the specified object is still remote but is not connected to its remote
handler, the function returns FALSE, and the caller should respond by releasing the
object.
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