|
IAdviseSink::OnDataChange
Notifies a data object's currently registered advise sinks that data in the
object has changed.
FORMATETC * pFormatetc,
| //Pointer to format information
| STGMEDIUM * pStgmed
| //Pointer to storage medium
| );
|
|
Parameters
pFormatetc
[in] Points to the FORMATETC structure, which describes the format, target device, rendering, and storage
information of the calling data object.
pStgmed
[in] Points to the STGMEDIUM structure, which defines the storage medium (global memory, disk file,
storage object, stream object, GDI object, or undefined) and ownership of that medium
for the calling data object.
Comments
Object handlers and link objects implement IAdviseSink::OnDataChange to receive data-change notifications. They also must call IDataObject::DAdvise to set up an advisory connection with the data objects in which they are
interested. (See IDataObject::DAdvise for more information on how to specify an advisory connection for data
objects.)
Containers that take advantage of OLE's caching support do not need to
register for data-change notifications, because the information necessary to update
the container's presentation of the object, including any changes in its data,
are maintained in the object's cache.
Notes to Implementors
If you implement IAdviseSink::OnDataChange for a container, remember that this method is asynchronous and that making
synchronous calls within asynchronous methods is not valid. Therefore, you cannot
call IDataObject::GetData to obtain the data you need to update your object. Instead, you either post an
internal message or invalidate the rectangle for the changed data by calling InvalidateRect and then wait for a WM_PAINT message, at which point you are free to get the
data and update the object.
The data itself, which is valid only for the duration of the call, is passed
using the storage medium pointed to by pmedium. Since the medium is owned by the caller, the advise sink should not free it.
Also, if pmedium points to an IStorage or IStream, the sink must not increment the reference count.
See Also
IDataObject::DAdvise
| Last news from Greatis Software |
 |
|
Nostalgia .Net |
|
.Net is powerful, but not all-powerful, so sometimes we need to use Win32 API for our .Net applications. It's simple enough with Platform Invoke if you have Win32 skill, but we do not always have time to dig the ancient documentation, declare the special types that are compatible with Win32, find the values of the Win32's constants and so on. Nostalgia .Net offers several simple-to-use classes, and components that will allow you to forget about the headache of Win32 and just use the power of Win32 in your application the same way as you use the native. Net classes. More » |
| Recommended software for developers |
 |
|
Ultimate Pack |
|
Component pack for Delphi and C++ Builder that contains runtime form designer, runtime object inspector, print suite and much more for the very special price. More » |
 |
|
Form Designer .Net |
|
Unique runtime form design solution that allows to edit any form in .Net WinForms application at runtime with full source codes for only 300 euro! More » |
 |
|
Print Suite .Net |
|
Print Suite .Net is a set of components for easy printing texts, images and grids from your WinForms applications. Full C# source codes are available More » |
 |
|
Gradient Controls .Net |
|
Gradient Controls .Net offers controls with gradient background feature. Labels, panels and so on... Full C# source codes are available More » |
 |
|
Greatis iGrid |
|
iGrid plots drawing grid right over your desktop, so you can use it everywhere, with any drawing application without any special plugins for different graphic editors. More » |
All the contacts and projectsDmitry Vasiliev (just.dmitry)
Related LinksSoftware for Visual Studio .NET developers Software for Delphi and C++ Builder developers Software for Visual Basic 6 developers Delphi Tips&Tricks MegaDetailed.NET More Online Helps Win32 Programmer's Reference Win32 Multimedia Programmer's Reference OLE Programmer's Reference Microsoft Windows Pen API Programmer's Reference Microsoft Windows Sockets 2 Reference Microsoft Windows Telephony API (TAPI) Programmer's Reference Unix Manual Pages
|