|
IClassFactory::LockServer
Called by the client of a class object to keep an open object application in
memory, allowing instances to be created more quickly.
HRESULT LockServer(
BOOL fLock
| //Increments or decrements the lock count
| );
|
|
Parameter
fLock
If TRUE, increments the lock count; if FALSE, decrements the lock count.
Return Values
S_OK
The specified object was either locked ( fLock = TRUE) or unlocked from memory ( fLock = FALSE).
E_FAIL
Indicates an unspecified error.
E_OUTOFMEMORY
Out of memory.
E_UNEXPECTED
An unexpected error occurred.
Comments
IClassFactory::LockServer controls whether an object application is kept in memory. Keeping the
application alive in memory allows instances to be created more quickly.
Notes to Callers
Most clients do not need to call this function. It is provided only for the
benefit of sophisticated clients that require special performance in the creation
of certain kinds of objects.
Notes to Implementors
If the lock count is zero, there are no more objects in use, and the
application is not under user control, then the server can be closed. One way to
implement IClassFactory::LockServer is to call CoLockObjectExternal.
The process that locks the object application is responsible for unlocking it.
Once the class object is released, there is no mechanism that guarantees the
caller connection to the same object definition later (as in the case where a
class object is registered as single-use). It is important to count all calls,
not just the last one, to IClassFactory::LockServer, because calls must be balanced before attempting to release the pointer to
the class object or an error results. For every call to LockServer with fLock set to TRUE, there must be a call to LockServer with fLock set to FALSE. When the lock count and the class object reference count are
both zero, the class object can be freed.
See Also
CoLockObjectExternal
| Last news from Greatis Software |
 |
|
Nostalgia .Net |
|
.Net is powerful, but not all-powerful, so sometimes we need to use Win32 API for our .Net applications. It's simple enough with Platform Invoke if you have Win32 skill, but we do not always have time to dig the ancient documentation, declare the special types that are compatible with Win32, find the values of the Win32's constants and so on. Nostalgia .Net offers several simple-to-use classes, and components that will allow you to forget about the headache of Win32 and just use the power of Win32 in your application the same way as you use the native. Net classes. More » |
| Recommended software for developers |
 |
|
Ultimate Pack |
|
Component pack for Delphi and C++ Builder that contains runtime form designer, runtime object inspector, print suite and much more for the very special price. More » |
 |
|
Form Designer .Net |
|
Unique runtime form design solution that allows to edit any form in .Net WinForms application at runtime with full source codes for only 300 euro! More » |
 |
|
Print Suite .Net |
|
Print Suite .Net is a set of components for easy printing texts, images and grids from your WinForms applications. Full C# source codes are available More » |
 |
|
Gradient Controls .Net |
|
Gradient Controls .Net offers controls with gradient background feature. Labels, panels and so on... Full C# source codes are available More » |
 |
|
Greatis iGrid |
|
iGrid plots drawing grid right over your desktop, so you can use it everywhere, with any drawing application without any special plugins for different graphic editors. More » |
All the contacts and projectsDmitry Vasiliev (just.dmitry)
Related LinksSoftware for Visual Studio .NET developers Software for Delphi and C++ Builder developers Software for Visual Basic 6 developers Delphi Tips&Tricks MegaDetailed.NET More Online Helps Win32 Programmer's Reference Win32 Multimedia Programmer's Reference OLE Programmer's Reference Microsoft Windows Pen API Programmer's Reference Microsoft Windows Sockets 2 Reference Microsoft Windows Telephony API (TAPI) Programmer's Reference Unix Manual Pages
|