Accelerator-Table Creation
Several steps are required to create an accelerator table for an application.
First, a resource compiler is used to create accelerator-table resources and to
add them to the application's executable file. At run time, the
LoadAccelerators function is used to load the accelerator table into memory and retrieve the
handle of the accelerator table. This handle is passed to the
TranslateAccelerator function to activate the accelerator table.
An accelerator table can also be created for an application at run time by
passing an array of
ACCEL structures to the
CreateAcceleratorTable function. This method supports user-defined accelerators in the application.
Like the
LoadAccelerators function,
CreateAcceleratorTable returns an accelerator-table handle that can be passed to
TranslateAccelerator to activate the accelerator table.
Windows automatically destroys accelerator tables loaded by
LoadAccelerators. An accelerator table created by
CreateAcceleratorTable must be destroyed before an application closes; otherwise, the table
continues to exist in memory after the application has closed. An accelerator table is
destroyed by calling the
DestroyAcceleratorTable function.
An existing accelerator table can be copied and modified. The existing
accelerator table is copied by using the
CopyAcceleratorTable function. After the copy is modified, a handle of the new accelerator table
is retrieved by calling
CreateAcceleratorTable. Finally, the handle is passed to
TranslateAccelerator to activate the new table.
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