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Overview |
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Group |
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Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| Yes
| Import Library
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| Header File
| commctrl.h
| Unicode
| No
| Platform Notes
| None
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Animate_Play
The
Animate_Play macro plays an AVI clip in an animation control. The control plays the clip
in the background while the thread continues executing. You can use this macro
or explicitly send the
ACM_PLAY message.
BOOL Animate_Play(
hwndAnim,
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wFrom,
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wTo,
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cRepeat
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);
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Parameters
hwndAnim
Handle to the animation control in which to play the AVI clip.
wFrom
Zero-based index of the frame where playing begins. The value must be less
than 65,536. A value of zero means begin with the first frame in the AVI clip.
wTo
Zero-based index of the frame where playing ends. The value must be less than
65,536. A value of
1 means end with the last frame in the AVI clip.
cRepeat
Number of times to replay the AVI clip. A value of
1 means replay the clip indefinitely.
Return Values
If the operation succeeds, the return value is a nonzero value.
If the operation fails, the return value is zero.
Remarks
You can use
Animate_Seek to direct the animation control to display a particular frame of the AVI clip.
The
Animate_Play macro is defined in COMMCTRL.H.
See Also
ACM_PLAY,
Animate_Seek
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