Overview
Group
Quick Info

Windows NT
Yes
Win95
Yes
Win32s
Yes
Import Library

Header File
commctrl.h
Unicode
No
Platform Notes
None

Animate_Play

The Animate_Play macro plays an AVI clip in an animation control. The control plays the clip in the background while the thread continues executing. You can use this macro or explicitly send the ACM_PLAY message.

BOOL Animate_Play(

hwndAnim,

wFrom,

wTo,

cRepeat

);

Parameters

hwndAnim

Handle to the animation control in which to play the AVI clip.

wFrom

Zero-based index of the frame where playing begins. The value must be less than 65,536. A value of zero means begin with the first frame in the AVI clip.

wTo

Zero-based index of the frame where playing ends. The value must be less than 65,536. A value of pics/WIN3200090000.gif 1 means end with the last frame in the AVI clip.

cRepeat

Number of times to replay the AVI clip. A value of pics/WIN3200090000.gif 1 means replay the clip indefinitely.

Return Values

If the operation succeeds, the return value is a nonzero value.

If the operation fails, the return value is zero.

Remarks

You can use Animate_Seek to direct the animation control to display a particular frame of the AVI clip.

The Animate_Play macro is defined in COMMCTRL.H.

See Also

ACM_PLAY, Animate_Seek

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