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Overview |
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Group |
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Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| No
| Import Library
| -
| Header File
| wincon.h
| Unicode
| No
| Platform Notes
| None
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COORD
The
COORD structure defines the coordinates of a character cell in a console screen
buffer. The origin of the coordinate system (0,0) is at the top, left cell of the
buffer.
typedef struct _COORD { // coord.
SHORT X; // horizontal coordinate
SHORT Y; // vertical coordinate
} COORD;
Members
X
Horizontal or column value.
Y
Vertical or row value.
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