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Overview |
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Group |
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Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| Yes
| Import Library
| gdi32.lib
| Header File
| wingdi.h
| Unicode
| No
| Platform Notes
| Windows 95: int == 16 bits
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CreateBrushIndirect
The
CreateBrushIndirect function creates a logical brush that has the specified style, color, and
pattern.
HBRUSH CreateBrushIndirect(
CONST LOGBRUSH *lplb
| // pointer to structure describing brush
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);
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Parameters
lplb
Points to a
LOGBRUSH structure that contains information about the brush.
Return Values
If the function succeeds, the return value identifies a logical brush.
If the function fails, the return value is NULL.
Remarks
A brush is a bitmap that Windows uses to paint the interiors of filled shapes.
After an application creates a brush by calling
CreateBrushIndirect, it can select it into any device context by calling the
SelectObject function.
A brush created by using a monochrome bitmap (one color plane, one bit per
pixel) is drawn using the current text and background colors. Pixels represented
by a bit set to 0 are drawn with the current text color; pixels represented by a
bit set to 1 are drawn with the current background color.
If the
lbStyle member of the
LOGBRUSH structure pointed to by
lplb is BS_PATTERN, the bitmap pointed to by the
lbHatch member of that structure cannot be a DIB section. A DIB section is a bitmap
created by
CreateDibSection. If that bitmap is a DIB section, the
CreateBrushIndirect function fails.
When you no longer need the brush, call the
DeleteObject function to delete it.
See Also
CreateDibSection,
DeleteObject,
GetBrushOrgEx,
LOGBRUSH,
SelectObject,
SetBrushOrgEx
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