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Overview |
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Group |
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Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| No
| Import Library
| gdi32.lib
| Header File
| wingdi.h
| Unicode
| No
| Platform Notes
| Windows 95: int == 16 bits
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CreateDIBPatternBrush
The
CreateDIBPatternBrush function creates a logical brush that has the pattern specified by the
specified device-independent bitmap (DIB). The brush can subsequently be selected
into any device context that is associated with a device that supports raster
operations.
This function is provided only for compatibility with applications written for
versions of Windows earlier than 3.0. For Win32-based applications, use the
CreateDIBPatternBrushPt function.
HBRUSH CreateDIBPatternBrush(
HGLOBAL hglbDIBPacked,
| // handle to device-independent bitmap
|
UINT fuColorSpec
| // color table data
|
);
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Parameters
hglbDIBPacked
Identifies a global memory object containing a packed DIB, which consists of a
BITMAPINFO structure immediately followed by an array of bytes defining the pixels of
the bitmap.
Windows 95: Creating brushes from bitmaps or DIBs larger than 8x8 pixels is not
supported. If a larger bitmap is specified, only a portion of the bitmap is used.
fuColorSpec
Specifies whether the
bmiColors member of the
BITMAPINFO structure is initialized and, if so, whether this member contains explicit
red, green, blue (RGB) values or indices into a logical palette. The
fuColorSpec parameter must be one of the following values:
Value
| Meaning
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DIB_PAL_COLORS
| A color table is provided and consists of an array of 16-bit indices into the
logical palette of the device context into which the brush is to be selected.
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DIB_RGB_COLORS
| A color table is provided and contains literal RGB values.
|
Return Values
If the function succeeds, the return value identifies a logical brush.
If the function fails, the return value is NULL.
Remarks
When an application selects a two-color DIB pattern brush into a monochrome
device context, Windows does not acknowledge the colors specified in the DIB;
instead, it displays the pattern brush using the current background and foreground
colors of the device context. Pixels mapped to the first color of the DIB
(offset 0 in the DIB color table) are displayed using the foreground color; pixels
mapped to the second color (offset 1 in the color table) are displayed using
the background color.
When you no longer need the brush, call the
DeleteObject function to delete it.
See Also
BITMAPINFO,
CreateDIBPatternBrushPt,
CreateHatchBrush,
CreatePatternBrush,
CreateSolidBrush,
DeleteObject,
SetBkColor,
SetTextColor
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