Creating a Property Sheet
The example in this section creates a property sheet that contains two pages
// hwndOwner - handle of the owner window of the property sheet
//
// Global variables
// g_hinst - instance handle
extern HINSTANCE g_hinst;
VOID DoPropertySheet(HWND hwndOwner)
{
PROPSHEETPAGE psp[2];
PROPSHEETHEADER psh;
psp[0].dwSize = sizeof(PROPSHEETPAGE);
psp[0].dwFlags = PSP_USEICONID | PSP_USETITLE;
psp[0].hInstance = g_hinst;
psp[0].pszTemplate = MAKEINTRESOURCE(DLG_FONT);
psp[0].pszIcon = MAKEINTRESOURCE(IDI_FONT);
psp[0].pfnDlgProc = FontDialogProc;
psp[0].pszTitle = MAKEINTRESOURCE(IDS_FONT)
psp[0].lParam = 0;
psp[0].pfnCallback = NULL;
psp[1].dwSize = sizeof(PROPSHEETPAGE);
psp[1].dwFlags = PSP_USEICONID | PSP_USETITLE;
psp[1].hInstance = g_hinst;
psp[1].pszTemplate = MAKEINTRESOURCE(DLG_BORDER);
psp[1].pszIcon = MAKEINTRESOURCE(IDI_BORDER);
psp[1].pfnDlgProc = BorderDialogProc;
psp[1].pszTitle = MAKEINTRESOURCE(IDS_BORDER);
psp[1].lParam = 0;
psp[1].pfnCallback = NULL;
psh.dwSize = sizeof(PROPSHEETHEADER);
psh.dwFlags = PSH_USEICONID | PSH_PROPSHEETPAGE;
psh.hwndParent = hwndOwner;
psh.hInstance = g_hinst;
psh.pszIcon = MAKEINTRESOURCE(IDI_CELL_PROPERTIES);
psh.pszCaption = (LPSTR) "Cell Properties";
psh.nPages = sizeof(psp) / sizeof(PROPSHEETPAGE);
psh.nStartPage = 0;
psh.ppsp = (LPCPROPSHEETPAGE) &psp;
psh.pfnCallback = NULL;
PropertySheet(&psh);
return;
}
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