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Creating a Timer
An application written for Microsoft® Windows® creates a timer by using the SetTimer function. If you specify a window handle in the call to SetTimer, the application associates the timer with that window. Whenever the time-out
value for the timer elapses, the system posts a WM_TIMER message to the window associated with the timer. If no window handle is given
in the call to SetTimer, the application that created the timer must monitor its message queue for
WM_TIMER messages and dispatch them to the appropriate window.
A new timer starts timing the interval as soon as it is created. An
application can change a timer's time-out value by using SetTimer and can destroy a timer by using the KillTimer function. To use system resources efficiently, applications should destroy
timers that are no longer necessary.
Each timer has a unique identifier. When creating a timer, an application can
either specify an identifier or have the system create a unique value. The
first parameter of a WM_TIMER message contains the identifier of the timer that
posted the message.
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Nostalgia .Net |
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.Net is powerful, but not all-powerful, so sometimes we need to use Win32 API for our .Net applications. It's simple enough with Platform Invoke if you have Win32 skill, but we do not always have time to dig the ancient documentation, declare the special types that are compatible with Win32, find the values of the Win32's constants and so on. Nostalgia .Net offers several simple-to-use classes, and components that will allow you to forget about the headache of Win32 and just use the power of Win32 in your application the same way as you use the native. Net classes. More » |
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All the contacts and projectsDmitry Vasiliev (just.dmitry)
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