Drawing the Image
The following function draws an image and saves the client coordinates of the
image's bounding rectangle. A subsequent function uses the bounding rectangle
to determine whether the user has clicked the image. 
// DrawTheImage - draws an image transparently and saves  
//     the bounding rectangle of the drawn image 
// Returns TRUE if successful or FALSE otherwise. 
// hwnd - handle of the window in which to draw the image 
// himl - handle of the image list that contains the image 
// cx and cy - client coordinates for the upper-left corner of the image 
// 
// Global variables and constants 
//     g_nImage - index of the image to draw 
//     g_rcImage - bounding rectangle of the image 
//     CX_IMAGE and CY_IMAGE - width and height of the image 
extern int g_nImage; 
extern RECT g_rcImage; 
 
#define CX_IMAGE 32 
#define CY_IMAGE 32 
 
BOOL DrawTheImage(HWND hwnd, HIMAGELIST himl, int cx, int cy) 
{ 
    HDC hdc; 
 
    if ((hdc = GetDC(hwnd)) == NULL) 
        return FALSE; 
    if (!ImageList_Draw(himl, g_nImage, hdc, cx, cy, ILD_TRANSPARENT)) 
        return FALSE; 
    ReleaseDC(hwnd, hdc); 
 
    SetRect(&g_rcImage, cx, cy, CX_IMAGE + cx, CY_IMAGE + cy); 
 
    return TRUE; 
}
			
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