Drawing the Image
The following function draws an image and saves the client coordinates of the
image's bounding rectangle. A subsequent function uses the bounding rectangle
to determine whether the user has clicked the image.
// DrawTheImage - draws an image transparently and saves
// the bounding rectangle of the drawn image
// Returns TRUE if successful or FALSE otherwise.
// hwnd - handle of the window in which to draw the image
// himl - handle of the image list that contains the image
// cx and cy - client coordinates for the upper-left corner of the image
//
// Global variables and constants
// g_nImage - index of the image to draw
// g_rcImage - bounding rectangle of the image
// CX_IMAGE and CY_IMAGE - width and height of the image
extern int g_nImage;
extern RECT g_rcImage;
#define CX_IMAGE 32
#define CY_IMAGE 32
BOOL DrawTheImage(HWND hwnd, HIMAGELIST himl, int cx, int cy)
{
HDC hdc;
if ((hdc = GetDC(hwnd)) == NULL)
return FALSE;
if (!ImageList_Draw(himl, g_nImage, hdc, cx, cy, ILD_TRANSPARENT))
return FALSE;
ReleaseDC(hwnd, hdc);
SetRect(&g_rcImage, cx, cy, CX_IMAGE + cx, CY_IMAGE + cy);
return TRUE;
}
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