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Dynamic-Link Libraries and IPC
It is possible to build a Win32-based dynamic-link library (DLL) so that its
global data is shared with all processes that call the DLL. Therefore,
cooperating processes can call the DLL to examine and modify global data owned by the
DLL. For example, process A calls a DLL function with data that the DLL stores in
its global data space. Process B calls another DLL function that retrieves
that data. Because of the multitasking nature of the Win32 API, the DLL would have
to use a semaphore or another synchronization object to control access to the
shared memory.
Although shared global data can be used in a DLL, Win32 file mapping is
recommended for shared memory. File mapping is more efficient and provides the
additional benefit of access protection. (For example, a client can be limited to
read-only access to a file-mapping object.)
Key Point Although a developer can use shared global data segments in a DLL to allow
two or more applications to share data, it is preferable to use Win32
file-mapping functions to create shared memory. For more information, see Dynamic-Link Libraries.
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Nostalgia .Net |
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.Net is powerful, but not all-powerful, so sometimes we need to use Win32 API for our .Net applications. It's simple enough with Platform Invoke if you have Win32 skill, but we do not always have time to dig the ancient documentation, declare the special types that are compatible with Win32, find the values of the Win32's constants and so on. Nostalgia .Net offers several simple-to-use classes, and components that will allow you to forget about the headache of Win32 and just use the power of Win32 in your application the same way as you use the native. Net classes. More » |
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All the contacts and projectsDmitry Vasiliev (just.dmitry)
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