Font Installation and Deletion
A font must already be resident on a given device or installed in the Windows
font table in order for an application to draw text using glyphs from that
font. The Windows font table is an internal array that identifies all nondevice
fonts that are available to a Windows-based application. An application can
retrieve the names of fonts currently installed on a device and stored in the
internal font table by calling the
EnumFontFamilies or
ChooseFont function.
An application can install a font by calling the font-installation function
AddFontResource. The
AddFontResource function loads a font that is stored in a font-resource file.
In the case of TrueType fonts, an additional step is sometimes necessary
before the font can be installed in the font table. Some font manufacturers ship
only the TrueType font-data files (identified by the .TTF extension). Before
Windows can load these fonts, it requires a corresponding header file (identified by
the .FOT extension). To create this header file, an application must call the
CreateScalableFontResource function and pass the name of the font-data file as the third parameter. When
this header file is created, an application can install the font by calling
the
AddFontResource function and passing the name of the new header file.
When an application finishes using an installed font, it must remove that font
by calling the
RemoveFontResource function.
Whenever an application calls the functions that add and delete font
resources, it should also call the
SendMessage function and send a
WM_FONTCHANGE message to all top-level windows in the system. This message notifies other
applications that the internal font table has been altered by an application
that added or removed a font.
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