Overview
Group
Quick Info

Windows NT
Yes
Win95
Yes
Win32s
Yes
Import Library
user32.lib
Header File
winuser.h
Unicode
No
Platform Notes
None

GetAsyncKeyState

The GetAsyncKeyState function determines whether a key is up or down at the time the function is called, and whether the key was pressed after a previous call to GetAsyncKeyState.

SHORT GetAsyncKeyState(

int vKey
// virtual-key code
);

Parameters

  • Key

Specifies one of 256 possible virtual-key codes.

Windows NT: You can use left- and right-distinguishing constants to specify certain keys. See the Remarks section for further information.

Windows 95: Windows 95 does not support the left- and right-distinguishing constants available on Windows NT.

Return Values

If the function succeeds, the return value specifies whether the key was pressed since the last call to GetAsyncKeyState, and whether the key is currently up or down. If the most significant bit is set, the key is down, and if the least significant bit is set, the key was pressed after the previous call to GetAsyncKeyState. The return value is zero if a window in another thread or process currently has the keyboard focus.

Windows 95: Windows 95 does not support the left- and right-distinguishing constants. If you call GetAsyncKeyState on the Windows 95 platform with these constants, the return value is zero.

Remarks

You can use the virtual-key code constants VK_SHIFT, VK_CONTROL, and VK_MENU as values for the vKey parameter. This gives the state of the SHIFT, CTRL, or ALT keys without distinguishing between left and right.

Windows NT: You can use the following virtual-key code constants as values for vKey to distinguish between the left and right instances of those keys:

VK_LSHIFT
VK_RSHIFT
VK_LCONTROL
VK_RCONTROL
VK_LMENU
VK_RMENU

These left- and right-distinguishing constants are only available when you call the GetKeyboardState, SetKeyboardState, GetAsyncKeyState, GetKeyState, and MapVirtualKey functions.

Windows 95: Windows 95 does not support the left- and right-distinguishing constants, and returns 0 when you use these constants.

The GetAsyncKeyState function works with mouse buttons. However, it checks on the state of the physical mouse buttons, not on the logical mouse buttons that the physical buttons are mapped to. For example, the call GetAsyncKeyState(VK_LBUTTON) always returns the state of the left physical mouse button, which may mapped to the left or right logical mouse button. You can determine the system's current mapping of physical mouse buttons to logical mouse buttons by calling

GetSystemMetrics(SM_SWAPBUTTON)

which returns TRUE if the mouse buttons have been swapped.

See Also

GetKeyboardState
, GetKeyState, GetSystemMetrics, MapVirtualKey, SetKeyboardState

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