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Overview |
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Group |
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Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| No
| Import Library
| gdi32.lib
| Header File
| wingdi.h
| Unicode
| No
| Platform Notes
| Windows 95: Only GM_COMPATIBLE is supported
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GetGraphicsMode
The
GetGraphicsMode function retrieves the current graphics mode for the specified device
context.
int GetGraphicsMode(
HDC hdc
| // handle of device context
|
);
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Parameters
hdc
Identifies the device context.
Return Values
If the function succeeds, the return value is the current graphics mode. It
can be one of the following values:
Value
| Meaning
|
GM_COMPATIBLE
| The current graphics mode is the compatible graphics mode, a mode that is
compatible with Windows version 3.1. In this graphics mode, an application cannot
set or modify the world transformation for the specified device context. The
compatible graphics mode is the default graphics mode.
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GM_ADVANCED
| Windows NT: The current graphics mode is the advanced graphics mode, a mode that allows
world transformations. In this graphics mode, an application can set or modify
the world transformation for the specified device context.
Windows 95: The GM_ADVANCED value is not supported.
|
Otherwise, the return value is zero.
Remarks
An application can set the graphics mode for a device context by calling the
SetGraphicsMode function.
See Also
SetGraphicsMode
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