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Overview |
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Group |
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Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| No
| Import Library
| lsapi32.lib
| Header File
| lsapi.h
| Unicode
| No
| Platform Notes
| None
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LS_CHALLENGE
This is preliminary documentation for technology that will be supported in future releases of Microsoft Windows.
The
LS_CHALLENGE structure is used for both the challenge and the response of the
LSRequest and
LSUpdate license service functions. It is the main structure in the challenge/response
mechanism, and it is supported by all challenge/response protocols.
typedef struct _LS_CHALLENGE {
LS_ULONG Protocol;
LS_ULONG Size;
LS_CHALLDATA ChallengeData;
} LS_CHALLENGE;
Members
Protocol
Specifies the protocol setting for license authentication.
Size
Specifies the size, in bytes, of the
ChallengeData (
LS_CHALLDATA) structure.
ChallengeData
Structure that contains the challenge that the application passes to the
license system, and the response the license system returns to the application.
Remarks
Use the
LS_CHALLDATA structure to pass the challenge to the license system. The license system
also returns the challenge response in the
LS_CHALLDATA structure. Therefore, the number of bytes specified in the
Size member on entry must be large enough to accommodate the challenge response.
If the structure is not large enough to accommodate it, the error
LS_BUFFER_TOO_SMALL is returned.
Because the
LS_CHALLDATA structure can vary depending on the protocol specified in the
Protocol member, this
structure must be a single contiguous entity in memory, and must not exceed
the number of bytes specified in the
Size member. It cannot contain any pointers.
LSAPI passes the
Protocol, the
Size of the
LS_CHALLDATA structure, and the actual data contained in the structure to the license
system. The license system, in turn, casts the byte sequence into the appropriate
structure based on the
Protocol specified.
The constant value LS_BASIC_PROTOCOL specifies a standard basic challenge
protocol that is supported by all LSAPI-compliant license systems. When the
Protocol specified is LS_OUT_OF_BAND_PROTOCOL, there is no challenge and no response.
See Also
LS_CHALLDATA,
LS_MSG_DIGEST
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