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Lines
A line is a set of highlighted pixels on a raster display (or a set of dots on
a printed page) identified by two points: a starting point and an ending
point. In Windows, the pixel located at the starting point is always included in the
line, and the pixel located at the ending point is always excluded. (This kind
of line is sometimes called inclusive-exclusive.)
When an application calls one of the Windows line-drawing functions, graphics
device interface (GDI), or in some cases a device driver, determines which
pixels should be highlighted. GDI is a dynamic-link library (DLL) that processes
graphics function calls from a Windows-based application and passes those calls
to a device driver. A device driver is a DLL that receives input from GDI,
converts the input to device commands, and passes those commands to the appropriate
device. GDI uses a digital differential analyzer (DDA) to determine the set of
pixels that define a line. A DDA determines the set of pixels by examining each
point on the line and identifying those pixels on the display surface (or dots
on a printed page) that correspond to the points. The following illustration
shows a line, its starting point, its ending point, and the pixels highlighted
by using a simple DDA.
The simplest and most common DDA is the Bresenham, or incremental, DDA. A
modified version of this algorithm draws lines in Windows versions 3.x. The incremental DDA is noted for its simplicity, but it is also noted for
its inaccuracy. Because it rounds off to the nearest integer value, it sometimes
fails to represent the original line requested by the application. The Microsoft® Win32® DDA used by GDI does not round off to the nearest integer. As a result, this
new DDA produces output that is sometimes much closer in appearance to the
original line requested by the application.
Note If an application requires line output that cannot be achieved with the new
DDA, it can draw its own lines by calling the LineDDA function and supplying a private DDA. However, the LineDDA function draws lines much slower than the Windows line-drawing functions. Do not use this function within an application if speed is a primary concern.
An application can use the new DDA to draw single lines and multiple,
connected line segments. An application can draw a single line by calling the LineTo function. This function draws a line from the current position up to, but not
including, a specified ending point. An application can draw a series of
connected line segments by calling the Polyline function, supplying an array of points that specify the ending point of each
line segment. An application can draw multiple, disjointed series of connected
line segments by calling the PolyPolyline function, supplying the required ending points.
The following illustration shows line output created by calling the LineTo, Polyline, and PolyPolyline functions.
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