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Low-Level Console I/O
The low-level console I/O functions expand an application's control over
console I/O by enabling direct access to a console's input and screen buffers. These
functions enable an application to perform the following tasks:
- Receive input about mouse and buffer-resizing events
- Receive extended information about keyboard input events
- Write input records to the input buffer
- Read input records without removing them from the input buffer
- Determine the number of pending events in the input buffer
- Flush the input buffer
- Read and write strings of Unicode or ANSI characters at a specified location
in a screen buffer
- Read and write strings of text and background color attributes at a specified
screen buffer location
- Read and write rectangular blocks of character and color data at a specified
screen buffer location
- Write a single Unicode or ANSI character, or a text and background color
attribute combination, to a specified number of consecutive cells beginning at a
specified screen buffer location
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Nostalgia .Net |
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.Net is powerful, but not all-powerful, so sometimes we need to use Win32 API for our .Net applications. It's simple enough with Platform Invoke if you have Win32 skill, but we do not always have time to dig the ancient documentation, declare the special types that are compatible with Win32, find the values of the Win32's constants and so on. Nostalgia .Net offers several simple-to-use classes, and components that will allow you to forget about the headache of Win32 and just use the power of Win32 in your application the same way as you use the native. Net classes. More » |
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All the contacts and projectsDmitry Vasiliev (just.dmitry)
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