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Low-Level Console Modes
The types of input events reported in a console's input buffer depend on the
console's mouse and window input modes. The console's processed input mode
determines how the system handles the CTRL+C key combination. To set or retrieve the state of a console's input modes, an
application can specify a console input buffer handle in a call to the SetConsoleMode or GetConsoleMode function. The following modes are used with console input handles.
| Controls whether mouse events are reported in the input buffer. By default,
mouse input is enabled and window input is disabled. Changing either of these
modes affects only input that occurs after the mode is set; pending mouse or
window events in the input buffer are not flushed. The mouse pointer is displayed
regardless of the mouse mode.
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| Controls whether buffer-resizing events are reported in the input buffer. By
default, mouse input is enabled and window input is disabled. Changing either of
these modes affects only input that occurs after the mode is set; pending
mouse or window events in the input buffer are not flushed. The mouse pointer is
displayed regardless of the mouse mode.
|
| Controls the processing of input for applications using the high-level console
I/O functions. However, if processed input mode is enabled, the CTRL+C key combination is not reported in the console's input buffer. Instead, it is
passed on to the appropriate control handler function. For more information
about control handlers, see Console Control Handlers.
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The output modes of a screen buffer do not affect the behavior of the
low-level output functions.
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