Predefined Mapping Modes
Of the six predefined mapping modes, one is device dependent (MM_TEXT) while
the remaining five (MM_HIENGLISH, MM_LOENGLISH, MM_HIMETRIC, MM_LOMETRIC, and
MM_TWIPS) are device independent.
The default mapping mode is MM_TEXT. One logical unit equals one pixel.
Positive x is to the right, and positive y is down. This mode maps directly to the
device's coordinate system. The logical-to-physical mapping involves only an
offset in x and y that is defined by the application-controlled window and viewport
origins. The viewport and window extents are all set to 1, creating a
one-to-one mapping.
If your application displays geometric shapes (circles, squares, polygons, and
so on), you may want to choose one of the device-independent mapping modes.
For example, if you are writing code to provide charting capabilities for a
spreadsheet application and want to guarantee that the diameter of each pie chart is
2 inches, you can choose the MM_LOENGLISH mapping mode and call the
appropriate functions to draw and fill the chart. By specifying MM_LOENGLISH, you
guarantee that the diameter of the chart is consistent on any display or printer. If
you were to choose MM_TEXT instead of MM_LOENGLISH, a chart that appears
circular on a VGA display would appear elliptical on an EGA display and would appear
very small on a 300 dpi (dots per inch) laser printer.
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