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Standard Keyboard Interface
Windows is designed to work with or without a mouse or other pointing device.
Because Windows provides a standard keyboard interface, the user can use the
keyboard to select menu items. This keyboard interface does not need special
code. An application receives a command message whether the user selects a menu
item through the keyboard or by using a mouse. The standard keyboard interface
processes the following keystrokes.
Keystroke
| Action
| Alphabetic character
| Selects the first menu item with the specified character as its access key. If
the selected item invokes a menu, the menu is displayed and the first item is
highlighted. Otherwise, the menu item is chosen.
| ALT
| Toggles in and out of menu bar mode.
| ALT+SPACEBAR
| Displays the window menu.
| ENTER
| Activates a menu and selects the first menu item if an item has a menu
associated with it. Otherwise, this keystroke chooses the item as if the user released
the mouse button while the item was selected.
| ESC
| Exits menu mode.
| LEFT ARROW
| Cycles to the previous top-level menu item. Top-level menu items include menu
names and the window menu. If the selected item is in a menu, the previous column in the menu is
selected or the previous top-level menu item is selected.
| RIGHT ARROW
| Works like the LEFT ARROW key, except in the opposite direction. In menus, this keystroke moves forward
one column; when the currently selected item is in the far-right column, the
next menu is selected.
| UP or DOWN ARROWS
| Activates a menu when pressed in a menu name. When pressed in a menu, the UP ARROW keystroke selects the previous item; the DOWN ARROW keystroke selects the next item.
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| Last news from Greatis Software |
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Nostalgia .Net |
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.Net is powerful, but not all-powerful, so sometimes we need to use Win32 API for our .Net applications. It's simple enough with Platform Invoke if you have Win32 skill, but we do not always have time to dig the ancient documentation, declare the special types that are compatible with Win32, find the values of the Win32's constants and so on. Nostalgia .Net offers several simple-to-use classes, and components that will allow you to forget about the headache of Win32 and just use the power of Win32 in your application the same way as you use the native. Net classes. More » |
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All the contacts and projectsDmitry Vasiliev (just.dmitry)
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