Streams
You can use streams to transfer data into or out of a rich edit control. A
stream is defined by an
EDITSTREAM structure, which specifies a buffer and an application-defined callback
function.
To read data into a rich edit control (that is, stream the data in), use the
EM_STREAMIN message. The control repeatedly calls the application's callback function,
which transfers a portion of the data into the buffer each time.
To save the contents of a rich edit control (that is, stream the data out),
you can use the
EM_STREAMOUT message. The control repeatedly writes to the buffer and then calls the
application's callback function. For each call, the callback function saves the
contents of the buffer.
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