UI Negotiation (Menu, Toolbar, and Status Bar)
The mechanism to determine which items will appear in the view window while
the contents are visible is similar to OLE in-place activation but notable
differences do exist. Three of them are discussed here.
First, the view window always exists even though it does not have the input
focus. Therefore, it should maintain three states:
- Deactivated
- Activated with the focus
- Activated without the focus
The view window may present different sets of menu items depending on the
focus state. The Explorer notifies the state changes by calling
IShellView::UIActivate. The view object should call
IShellBrowser::OnViewWindowActivate when the view window is activated by the user.
Second, the Explorer does not support layout negotiation. Instead, it allows
the view window to add toolbar buttons or set status bar texts. The view window
may create modeless popups. The view object may call
IShellBrowser::GetControlWindow or
IShellBrowser::SendControlMsg to control them. The Explorer forwards appropriate notification messages from
those controls using
IShellView::ForwardControlMsg.
Third, the Explorer allows the view window to add menu items to the Explorer's
pull-down menus (in addition to inserting top-level pull-down menus). In other
words, the view object is allowed to insert menu items to submenus returned
from
IShellBrowser::InsertMenus. To let the Explorer dispatch menu messages correctly, a certain range of
menu item IDs (between SHVIEW_FIRST and SHVIEW_LAST) must be used.
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