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Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| No
| Import Library
| imagehlp.lib
| Header File
| imagehlp.h
| Unicode
| No
| Platform Notes
| Windows 95: IMAGEHLP is available as a redistributable.
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UnDecorateSymbolName
The
UnDecorateSymbolName function undecorates decorated C++ symbol names.
DWORD UnDecorateSymbolName(
IN LPSTR DecoratedName,
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OUT LPSTR UnDecoratedName,
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IN DWORD UndecoratedLength,
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IN DWORD Flags
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);
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Parameters
DecoratedName
A decorated C++ symbol name. This name can be identified by the first
character of the name, which is always a question mark (?).
UnDecoratedName
A buffer where the undecorated name is placed.
UndecoratedLength
The length of the
UnDecoratedName buffer.
Flags
These flags control how the decorated name is undecorated. The value can be
zero or any combination of the following values:
- UNDNAME_COMPLETE
- UNDNAME_NO_LEADING_UNDERSCORES
- UNDNAME_NO_MS_KEYWORDS
- UNDNAME_NO_FUNCTION_RETURNS
- UNDNAME_NO_ALLOCATION_MODEL
- UNDNAME_NO_ALLOCATION_LANGUAGE
- UNDNAME_NO_MS_THISTYPE
- UNDNAME_NO_CV_THISTYPE
- UNDNAME_NO_THISTYPE
- UNDNAME_NO_ACCESS_SPECIFIERS
- UNDNAME_NO_THROW_SIGNATURES
- UNDNAME_NO_MEMBER_TYPE
- UNDNAME_NO_RETURN_UDT_MODEL
- UNDNAME_32_BIT_DECODE
- UNDNAME_NAME_ONLY
- UNDNAME_NO_ARGUMENTS
- UNDNAME_NO_SPECIAL_SYMS
Return Values
If the function succeeds, the return value is the number of characters in the
UnDecoratedName buffer, not including the NULL terminator.
If the function fails, then the return value is zero. To retrieve extended
error information, call
GetLastError.
Remarks
If the function fails and returns zero, the content of the
UnDecoratedName buffer is undetermined.
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