|
Using Cursor Functions to Create a Mousetrap
The following example uses the SetCursorPos, GetCursorPos, CreateCursor, LoadCursor, and SetCursor functions to create a simple mousetrap. It also uses cursor and timer
functions to monitor the cursor's position every 10 seconds. If the cursor position
has not changed in the last 10 seconds and the application's main window is
minimized, the application changes the cursor and moves it to the mousetrap icon.
An example for a similar mousetrap is included in Icons. It uses the LoadCursor and LoadIcon functions instead of the more device-dependent CreateCursor and CreateIcon functions.
HICON hIcon1; // icon handles
POINT ptOld; // previous cursor location
HCURSOR hCurs1; // cursor handle
// The following cursor bitmasks are defined in a code
// example that appears earlier in this topic.
// Yin cursor AND and XOR bitmasks
BYTE ANDmaskCursor[] = ...
BYTE XORmaskCursor[] = ...
// Yang icon AND bitmask
BYTE ANDmaskIcon[] = {0xFF, 0xFF, 0xFF, 0xFF, // line 1
0xFF, 0xFF, 0xC3, 0xFF, // line 2
0xFF, 0xFF, 0x00, 0xFF, // line 3
0xFF, 0xFE, 0x00, 0x7F, // line 4
0xFF, 0xFC, 0x00, 0x1F, // line 5
0xFF, 0xF8, 0x00, 0x0F, // line 6
0xFF, 0xF8, 0x00, 0x0F, // line 7
0xFF, 0xF0, 0x00, 0x07, // line 8
0xFF, 0xF0, 0x00, 0x03, // line 9
0xFF, 0xE0, 0x00, 0x03, // line 10
0xFF, 0xE0, 0x00, 0x01, // line 11
0xFF, 0xE0, 0x00, 0x01, // line 12
0xFF, 0xF0, 0x00, 0x01, // line 13
0xFF, 0xF0, 0x00, 0x00, // line 14
0xFF, 0xF8, 0x00, 0x00, // line 15
0xFF, 0xFC, 0x00, 0x00, // line 16
0xFF, 0xFF, 0x00, 0x00, // line 17
0xFF, 0xFF, 0x80, 0x00, // line 18
0xFF, 0xFF, 0xE0, 0x00, // line 19
0xFF, 0xFF, 0xE0, 0x01, // line 20
0xFF, 0xFF, 0xF0, 0x01, // line 21
0xFF, 0xFF, 0xF0, 0x01, // line 22
0xFF, 0xFF, 0xF0, 0x03, // line 23
0xFF, 0xFF, 0xE0, 0x03, // line 24
0xFF, 0xFF, 0xE0, 0x07, // line 25
0xFF, 0xFF, 0xC0, 0x0F, // line 26
0xFF, 0xFF, 0xC0, 0x0F, // line 27
0xFF, 0xFF, 0x80, 0x1F, // line 28
0xFF, 0xFF, 0x00, 0x7F, // line 29
0xFF, 0xFC, 0x00, 0xFF, // line 30
0xFF, 0xF8, 0x03, 0xFF, // line 31
0xFF, 0xFC, 0x3F, 0xFF}; // line 32
// Yang icon XOR bitmask
BYTE XORmaskIcon[] = {0x00, 0x00, 0x00, 0x00, // line 1
0x00, 0x00, 0x00, 0x00, // line 2
0x00, 0x00, 0x00, 0x00, // line 3
0x00, 0x00, 0x00, 0x00, // line 4
0x00, 0x00, 0x00, 0x00, // line 5
0x00, 0x00, 0x00, 0x00, // line 6
0x00, 0x00, 0x00, 0x00, // line 7
0x00, 0x00, 0x38, 0x00, // line 8
0x00, 0x00, 0x7C, 0x00, // line 9
0x00, 0x00, 0x7C, 0x00, // line 10
0x00, 0x00, 0x7C, 0x00, // line 11
0x00, 0x00, 0x38, 0x00, // line 12
0x00, 0x00, 0x00, 0x00, // line 13
0x00, 0x00, 0x00, 0x00, // line 14
0x00, 0x00, 0x00, 0x00, // line 15
0x00, 0x00, 0x00, 0x00, // line 16
0x00, 0x00, 0x00, 0x00, // line 17
0x00, 0x00, 0x00, 0x00, // line 18
0x00, 0x00, 0x00, 0x00, // line 19
0x00, 0x00, 0x00, 0x00, // line 20
0x00, 0x00, 0x00, 0x00, // line 21
0x00, 0x00, 0x00, 0x00, // line 22
0x00, 0x00, 0x00, 0x00, // line 23
0x00, 0x00, 0x00, 0x00, // line 24
0x00, 0x00, 0x00, 0x00, // line 25
0x00, 0x00, 0x00, 0x00, // line 26
0x00, 0x00, 0x00, 0x00, // line 27
0x00, 0x00, 0x00, 0x00, // line 28
0x00, 0x00, 0x00, 0x00, // line 29
0x00, 0x00, 0x00, 0x00, // line 30
0x00, 0x00, 0x00, 0x00, // line 31
0x00, 0x00, 0x00, 0x00}; // line 32
hIcon1 = CreateIcon(hinst, // handle of app instance
32, // icon width
32, // icon height
1, // number of XOR planes
1, // number of bits per pixel
ANDmaskIcon, // AND bitmask
XORmaskIcon); // XOR bitmask
hCurs1 = CreateCursor(hinst, // handle of app instance
19, // horizontal position of hot spot
2, // vertical position of hot spot
32, // cursor width
32, // cursor height
ANDmaskCursor, // AND bitmask
XORmaskCursor); // XOR bitmask
// Fill in the window class structure.
WNDCLASS wc;
wc.hIcon = hIcon1; // class icon
wc.hCursor = LoadCursor(NULL, IDC_ARROW); // class cursor
//
// Register the window class and perform
// other application initialization.
//
// Set a timer for the mousetrap.
GetCursorPos(&ptOld);
SetTimer(hwnd, IDT_CURSOR, 10000, (TIMERPROC) NULL);
LONG APIENTRY MainWndProc(
HWND hwnd, // window handle
UINT message, // type of message
UINT wParam, // additional information
LONG lParam) // additional information
{
HDC hdc; // handle of device context
POINT pt; // current cursor location
RECT rc; // iconized window location
switch (message)
{
//
// Process other messages.
//
case WM_TIMER:
// If the window is minimized, compare the
// current cursor position with the one 10
// seconds before. If the cursor position has
// not changed, move the cursor to the icon.
if (IsIconic(hwnd))
{
GetCursorPos(&pt);
if ((pt.x == ptOld.x) && (pt.y == ptOld.y))
{
GetWindowRect(hwnd, &rc);
SetCursorPos(rc.left + 20, rc.top + 4);
// Note that the additional constants
// (20 and 4) are application-specific
// values to align the yin-shaped cursor
// and the yang-shaped icon.
}
else
{
ptOld.x = pt.x;
ptOld.y = pt.y;
}
}
return 0;
case WM_SETCURSOR:
// If the window is minimized, draw hCurs1.
// If the window is not minimized, draw the
// default cursor (class cursor).
if (IsIconic(hwnd))
{
SetCursor(hCurs1);
break;
}
case WM_DESTROY:
// Destroy timer.
KillTimer(hwnd, IDT_CURSOR);
PostQuitMessage(0);
break;
}
}
| Last news from Greatis Software |
 |
|
Nostalgia .Net |
|
.Net is powerful, but not all-powerful, so sometimes we need to use Win32 API for our .Net applications. It's simple enough with Platform Invoke if you have Win32 skill, but we do not always have time to dig the ancient documentation, declare the special types that are compatible with Win32, find the values of the Win32's constants and so on. Nostalgia .Net offers several simple-to-use classes, and components that will allow you to forget about the headache of Win32 and just use the power of Win32 in your application the same way as you use the native. Net classes. More » |
| Recommended software for developers |
 |
|
Ultimate Pack |
|
Component pack for Delphi and C++ Builder that contains runtime form designer, runtime object inspector, print suite and much more for the very special price. More » |
 |
|
Form Designer .Net |
|
Unique runtime form design solution that allows to edit any form in .Net WinForms application at runtime with full source codes for only 300 euro! More » |
 |
|
Print Suite .Net |
|
Print Suite .Net is a set of components for easy printing texts, images and grids from your WinForms applications. Full C# source codes are available More » |
 |
|
Gradient Controls .Net |
|
Gradient Controls .Net offers controls with gradient background feature. Labels, panels and so on... Full C# source codes are available More » |
 |
|
Greatis iGrid |
|
iGrid plots drawing grid right over your desktop, so you can use it everywhere, with any drawing application without any special plugins for different graphic editors. More » |
All the contacts and projectsDmitry Vasiliev (just.dmitry)
Related LinksSoftware for Visual Studio .NET developers Software for Delphi and C++ Builder developers Software for Visual Basic 6 developers Delphi Tips&Tricks MegaDetailed.NET More Online Helps Win32 Programmer's Reference Win32 Multimedia Programmer's Reference OLE Programmer's Reference Microsoft Windows Pen API Programmer's Reference Microsoft Windows Sockets 2 Reference Microsoft Windows Telephony API (TAPI) Programmer's Reference Unix Manual Pages
|