Window Procedure Superclassing
Superclassing is a technique that allows an application to create a new window class with
the basic functionality of the existing class, plus enhancements provided by the
application. A superclass is based on an existing window class called the
base class. Frequently, the base class is a system global window class such as an edit
control, but it can be any window class.
A superclass has its own window procedure, called the superclass procedure.
The
superclass procedure can take three actions upon receiving a message: It can pass the message to
the original window procedure, modify the message and pass it to the original
window procedure, or process the message and not pass it to the original window
procedure. If the superclass procedure processes a message, it can do so before,
after, or both before and after it passes the message to the original window
procedure.
Unlike a subclass procedure, a superclass procedure can process window
creation messages (
WM_NCCREATE,
WM_CREATE, and so on), but it must also pass them to the original base-class window
procedure so that the base-class window procedure can perform its initialization
procedure.
To superclass a window class, an application first calls the
GetClassInfo function to retrieve information about the base class.
GetClassInfo fills a
WNDCLASS structure with the values from the
WNDCLASS structure of the base class. Next, the application copies its own instance
handle into the
hInstance member of the
WNDCLASS structure and copies the name of the superclass into the
lpszClassName member. If the base class has a menu, the application must provide a new menu
with the same menu identifiers and copy the menu name into the
lpszMenuName member. If the superclass procedure processes the
WM_COMMAND message and does not pass it to the window procedure of the base class, the
menu need not have corresponding identifiers.
GetClassInfo does not return the
lpszMenuName,
lpszClassName, or
hInstance member of the
WNDCLASS structure.
An application must also set the
lpfnWndProc member of the
WNDCLASS structure. The
GetClassInfo function fills this member with the address of the original window procedure
for the class. The application must save this address, to pass messages to the
original window procedure, and then copy the address of the superclass
procedure into the
lpfnWndProc member. The application can, if necessary, modify any other members of the
WNDCLASS structure. After it fills the
WNDCLASS structure, the application registers the superclass by passing the address of
the structure to the
RegisterClass function. The superclass can then be used to create windows.
Because superclassing registers a new window class, an application can add to
both the extra class bytes and the extra window bytes. The superclass must not
use the original extra bytes for the base class or the window for the same
reasons that an instance subclass or a global subclass should not use them. Also,
if the application adds extra bytes for its use to either the class or the
window instance, it must reference the extra bytes relative to the number of extra
bytes used by the original base class. Because the number of bytes used by the
base class may vary from one version of the base class to the next, the starting
offset for the superclass's own extra bytes may also vary from one version of
the base class to the next.
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