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Moniker Providers

In general, a component should be a moniker provider when it allows access to one of its objects, while still controlling the object's storage. If a component is going to hand out monikers that identify its objects, it must be capable of performing the following tasks:

  • On request, create a moniker that identifies an object.

  • Enable the moniker to be bound when a client calls IMoniker::BindToObject on it.

A moniker provider must create a moniker of an appropriate moniker class to identify an object. The moniker class refers to a specific implementation of the IMoniker interface that defines the type of moniker created. While you can create a new moniker class through an implementation of the IMoniker interface, it is frequently unnecessary because OLE provides five different moniker classes, each with its own CLSID:

  • File moniker

  • Composite Moniker

  • Item Moniker

  • Anti-moniker

  • Pointer moniker

The file, composite, and item monikers are the most frequently used monikers, as they can be used to make nearly any object in any location. Anti- and pointer monikers are primarily used inside OLE, but have some application in implementing custom monikers.


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