AnimateProc
2.0
The
AnimateProc function is an application-defined callback function that provides
information to
DrawPenDataEx on a periodic basis. The name
AnimateProc serves only as a placeholder; the function can have any name.
BOOL CALLBACK AnimateProc( HPENDATA hpndt, UINT iStrk, UINT cPnt, UINT FAR * lpuSpeedPct, LPARAM lParam )
Parameters
hpndt
Handle to the pen data currently being drawn.
iStrk
Zero-based index to the stroke being drawn, or about to be drawn.
cPnt
Count of points already drawn in this stroke.
lpuSpeedPct
Address of the speed-percent value.
lParam
Application-specific data passed to the callback. This value is specified in
ANIMATEINFO.
Return Value
The callback function must return TRUE to continue drawing the pen data.
Returning FALSE stops animation immediately.
Comments
One of the parameters of
DrawPenDataEx provides the address of this callback function. The application must create
an instance of this function using the
MakeProcInstance function, and ensure that it is exported in the module-definition (.DEF) file.
The application can monitor the state of animation or provide the user with an
opportunity to change the speed of animation, including pausing it, using the
value addressed by
lpuSpeedPct.
The application can also pass application-specific information to the callback
in
lParam. For example, a handle to the
DC (device context) can be passed.
Callbacks are made at the beginning of the stroke or time interval, before any
drawing is done. However, if AI_SKIPUPSTROKES is specified, a callback is not
made before up strokes.
See Also
DrawPenDataEx,
ANIMATEINFO
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