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Overview |
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Group |
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Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| Yes
| Import Library
| -
| Header File
| wingdi.h
| Unicode
| No
| Platform Notes
| None
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BITMAPCOREINFO
The
BITMAPCOREINFO structure defines the dimensions and color information for a
device-independent bitmap (DIB).
typedef struct _BITMAPCOREINFO { // bmci
BITMAPCOREHEADER bmciHeader;
RGBTRIPLE bmciColors[1];
} BITMAPCOREINFO;
Members
bmciHeader
Specifies a
BITMAPCOREHEADER structure that contains information about the dimensions and color format of
a DIB.
bmciColors
Specifies an array of
RGBTRIPLE structures that define the colors in the bitmap.
Remarks
A DIB consists of two parts: a
BITMAPCOREINFO structure describing the dimensions and colors of the bitmap, and an array of
bytes defining the pixels of the bitmap. The bits in the array are packed
together, but each scan line must be padded with zeroes to end on a
LONG boundary. The origin of the bitmap is the lower left corner.
The
bcBitCount member of the
BITMAPCOREHEADER structure determines the number of bits that define each pixel and the
maximum number of colors in the bitmap. This member can be one of the following
values:
Value
| Meaning
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-
| The bitmap is monochrome, and the bmciColors member contains two entries. Each bit in the bitmap array represents a pixel.
If the bit is clear, the pixel is displayed with the color of the first entry
in the bmciColors table; if the bit is set, the pixel has the color of the second entry in the
table.
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4
| The bitmap has a maximum of 16 colors, and the bmciColors member contains up to 16 entries. Each pixel in the bitmap is represented by
a 4-bit index into the color table. For example, if the first byte in the
bitmap is 0x1F, the byte represents two pixels. The first pixel contains the color
in the second table entry, and the second pixel contains the color in the
sixteenth table entry.
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8
| The bitmap has a maximum of 256 colors, and the bmciColors member contains up to 256 entries. In this case, each byte in the array
represents a single pixel.
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24
| The bitmap has a maximum of 2 (24) colors, and the bmciColors member is NULL. Each three-byte triplet in the bitmap array represents the
relative intensities of red, green, and blue, respectively, for a pixel.
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The colors in the
bmciColors table should appear in order of importance.
Alternatively, for functions that use DIBs, the
bmciColors member can be an array of 16-bit unsigned integers that specify indices into
the currently realized logical palette, instead of explicit RGB values. In this
case, an application using the bitmap must call the DIB functions (
CreateDIBitmap,
CreateDIBPatternBrush, and
CreateDIBSection) with the
iUsage parameter set to DIB_PAL_COLORS.
Note The
bmciColors member should not contain palette indices if the bitmap is to be stored in a
file or transferred to another application. Unless the application has
exclusive use and control of the bitmap, the bitmap color table should contain explicit
RGB values.
See Also
BITMAPCOREHEADER,
CreateDIBitmap,
CreateDIBPatternBrush,
CreateDIBSection,
RGBTRIPLE
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