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Overview |
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Group |
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Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| No
| Import Library
| -
| Header File
| wincon.h
| Unicode
| No
| Platform Notes
| None
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CHAR_INFO
The
CHAR_INFO structure specifies the Unicode or ANSI character and the foreground (text)
and background color attributes of a screen buffer character cell. This
structure is used by console functions to read from and write to a console screen
buffer.
typedef struct _CHAR_INFO { // chi
union { /* Unicode or ANSI character */
WCHAR UnicodeChar;
CHAR AsciiChar;
} Char;
WORD Attributes; // text and background colors
} CHAR_INFO, *PCHAR_INFO;
Members
Char
Specifies either the Unicode (wide-character) or ANSI character of a screen
buffer character cell, depending on whether the Unicode or ANSI version of the
function is used.
Attributes
Specifies the foreground (text) and background colors in which a screen buffer
character cell is drawn. This member can be zero, or it can be any combination
of the following values:
BACKGROUND_BLUE
| FOREGROUND_BLUE
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BACKGROUND_GREEN
| FOREGROUND_GREEN
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BACKGROUND_RED
| FOREGROUND_RED
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BACKGROUND_INTENSITY
| FOREGROUND_INTENSITY
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See Also
ReadConsoleOutput,
ScrollConsoleScreenBuffer,
WriteConsoleOutput
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