Combined World-to-Page Space Transformations
You can combine the five world-to-page transformations into a single 3-by-3
matrix. The
CombineTransform function can be used to combine two world-space to page-space transformations.
You can use the combined transformations to alter output associated with a
particular device context (DC) by calling the
SetWorldTransform function and supplying the elements for this matrix. When an application
calls
SetWorldTransform, it stores the elements of the 3-by-3 matrix in an
XFORM structure. The members of this structure correspond to the first two columns
of a 3-by-3 matrix; the last column of the matrix is not required because its
values are constant.
You can retrieve the elements of the current world transformation matrix by
calling the
GetWorldTransform function and supplying a pointer to an
XFORM structure.
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