|
Common Display Device Contexts
A common DC is used for drawing in the client area of the window. The Win32 API provides
a common DC by default for any window whose window class does not explicitly
specify a display DC style. Common DCs are typically used with windows that can
be drawn without extensive changes to the DC attributes. Common DCs are
convenient because they do not require additional memory or system resources, but they
can be inconvenient if the application must set up many attributes before using
them.
Windows retrieves all common DCs from the display DC cache. An application can
retrieve a common DC immediately after the window is created. Because the
common DC is from the cache, the application must always release the DC as soon as
possible after drawing. After the common DC is released, it is no longer valid
and the application must not attempt to draw with it. To draw again, the
application must retrieve a new common DC, and continue to retrieve and release a
common DC each time it draws in the window. If the application retrieves the DC
handle by using the GetDC function, it must use the ReleaseDC function to release the handle. Similarly, for each BeginPaint function, the application must use a corresponding EndPaint function.
When the application retrieves the DC, Windows adjusts the origin so that it
aligns with the upper left corner of the client area. It also sets the clipping
region so that output to the DC is clipped to the client area. Any output that
would otherwise appear outside the client area is clipped. If the application
retrieves the common DC by using BeginPaint, Windows also includes the update region in the clipping region to further
restrict the output.
When an application releases a common DC, Windows restores the default values
for the attributes of the DC. An application that modifies attribute values
must do so each time it retrieves a common DC. Releasing the DC releases any
drawing objects the application may have selected into it, so the application need
not release these objects before releasing the DC. In all cases, an application
must never assume that the common DC retains nondefault selections after being
released.
| Last news from Greatis Software |
 |
|
Nostalgia .Net |
|
.Net is powerful, but not all-powerful, so sometimes we need to use Win32 API for our .Net applications. It's simple enough with Platform Invoke if you have Win32 skill, but we do not always have time to dig the ancient documentation, declare the special types that are compatible with Win32, find the values of the Win32's constants and so on. Nostalgia .Net offers several simple-to-use classes, and components that will allow you to forget about the headache of Win32 and just use the power of Win32 in your application the same way as you use the native. Net classes. More » |
| Recommended software for developers |
 |
|
Ultimate Pack |
|
Component pack for Delphi and C++ Builder that contains runtime form designer, runtime object inspector, print suite and much more for the very special price. More » |
 |
|
Form Designer .Net |
|
Unique runtime form design solution that allows to edit any form in .Net WinForms application at runtime with full source codes for only 300 euro! More » |
 |
|
Print Suite .Net |
|
Print Suite .Net is a set of components for easy printing texts, images and grids from your WinForms applications. Full C# source codes are available More » |
 |
|
Gradient Controls .Net |
|
Gradient Controls .Net offers controls with gradient background feature. Labels, panels and so on... Full C# source codes are available More » |
 |
|
Greatis iGrid |
|
iGrid plots drawing grid right over your desktop, so you can use it everywhere, with any drawing application without any special plugins for different graphic editors. More » |
All the contacts and projectsDmitry Vasiliev (just.dmitry)
Related LinksSoftware for Visual Studio .NET developers Software for Delphi and C++ Builder developers Software for Visual Basic 6 developers Delphi Tips&Tricks MegaDetailed.NET More Online Helps Win32 Programmer's Reference Win32 Multimedia Programmer's Reference OLE Programmer's Reference Microsoft Windows Pen API Programmer's Reference Microsoft Windows Sockets 2 Reference Microsoft Windows Telephony API (TAPI) Programmer's Reference Unix Manual Pages
|