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Windows NT
Yes
Win95
Yes
Win32s
Yes
Import Library
user32.lib
Header File
winuser.h
Unicode
No
Platform Notes
None

CopyImage

The CopyImage function creates a new image (icon, cursor, or bitmap) and copies the attributes of the specified image to the new one. If necessary, the function stretches the bits to fit the desired size of the new image.

HANDLE CopyImage(

HANDLE hImage,
// handle to the image to copy
UINT uType,
// type of image to copy
int cxDesired,
// desired width of new image
int cyDesired,
// desired height of new image
UINT fuFlags
// copy flags
);

Parameters

hinst

Identifies an instance of the module that contains the image to be copied.

uType

Specifies the type of image to be copied. This parameter can be one of the following values:

Value
Meaning
IMAGE_BITMAP
Copies a bitmap.
IMAGE_CURSOR
Copies a cursor.
IMAGE_ICON
Copies an icon.

cxDesired

Specifies the desired width, in pixels, of the image.

cyDesired

Specifies the desired height, in pixels, of the image.

fuFlags

Specifies a combination of the following values:

Value
Meaning
LR_COPYDELETEORG
Deletes the original image after creating the copy.
LR_COPYRETURNORG
Creates an exact copy of the image, ignoring the cxDesired and cyDesired parameters.
LR_MONOCHROME
Creates a new monochrome image.
LR_COPYFROMRESOURCE
Tries to reload an icon or cursor resource from the original resource file rather than simply copying the current image. This is useful for creating a different-sized copy when the resource file contains multiple sizes of the resource. Without this flag, CopyImage stretches the original image to the new size. If this flag is set, CopyImage uses the size in the resource file closest to the desired size.
This will succeed only if hImage was loaded by LoadIcon or LoadCursor, or by LoadImage with the LR_SHARED flag.

Return Values

If the function succeeds, the return value is the handle to the newly created image.

If the function fails, the return value is NULL. To get extended error information, call GetLastError.

See Also

LoadImage


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