Creation of a Console

Microsoft Windows® creates a new console when it starts a console process, a character-mode process whose entry point is the main function. For example, Windows creates a new console when it starts the command processor. When the command processor starts a new console process, the user can specify whether the system creates a new console for the new process or whether it inherits the command processor's console. A process can create a console by using one of the following methods:

  • A graphical user interface (GUI) or console process that is not currently attached to a console can use the AllocConsole function to create a new console.

  • A GUI or console process can use the CreateProcess function to create a new console process and specify a flag to tell the system to create a new console.

Typically, a process uses AllocConsole to create a console when an error occurs requiring interaction with the user. For example, a GUI process can create a console when an error occurs that prevents it from using its normal graphical interface, or a console process that does not normally interact with the user can create a console when an error makes it necessary. The process that calls AllocConsole must not be attached to an existing console. GUI processes are not attached to any console when they are created. A console process is not attached to a console if the DETACHED_PROCESS flag was specified in a call to CreateProcess when the process was created. A process can use the FreeConsole function to detach itself from an inherited console or from a console created by AllocConsole.

A process can also create a console by specifying the CREATE_NEW_CONSOLE flag in a call to CreateProcess. This method creates a new console that is accessible to the child process but not to the parent process. Separate consoles enable both parent and child processes to interact with the user without conflict. If this flag is not specified when a console process is created, both processes are attached to the same console, and there is no guarantee that the correct process will receive the input intended for it. Applications can prevent confusion by creating child processes that do not inherit handles of the input buffer, or by enabling only one child process at a time to inherit an input buffer handle while preventing the parent process from reading console input until the child has finished.

Creating a new console results in a new console window, as well as separate I/O screen buffers. The process associated with the new console uses the GetStdHandle function to get the handles of the new console's input and screen buffers. These handles enable the process to access the console.

When a process uses CreateProcess, it can specify a STARTUPINFO structure, whose members control the characteristics of the first new console (if any) created for the child process. The STARTUPINFO structure specified in the call to CreateProcess affects a console created if the CREATE_NEW_CONSOLE flag is specified. It also affects a console created if the child process subsequently uses AllocConsole. The following console characteristics can be specified:

  • The size, in character cells, and the location, in screen pixel coordinates, of the new console window

  • The size, in character cells, of the new console's screen buffer

  • The text and background color attributes of the new console's screen buffer

  • The name appearing in the title bar of the new console's window

The system uses default values if the STARTUPINFO values are not specified. A child process can use the GetStartupInfo function to determine the values in its STARTUPINFO structure.

A process cannot change the location of its console window on the screen, but the following console functions are available to set or retrieve the other properties specified in the STARTUPINFO structure.

Function
Description
GetConsoleScreenBufferInfo
Retrieves the window size, screen buffer size, and color attributes.
SetConsoleWindowInfo
Changes the size of the console window.
SetConsoleScreenBufferSize
Changes the size of the screen buffer.
SetConsoleTextAttribute
Sets the color attributes.
SetConsoleTitle
Sets the console window title.
GetConsoleTitle
Retrieves the console window title.

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