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Overview |
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Group |
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Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| No
| Import Library
| kernel32.lib
| Header File
| wincon.h
| Unicode
| No
| Platform Notes
| None
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SetConsoleWindowInfo
The
SetConsoleWindowInfo function sets the current size and position of a console screen buffer's
window.
BOOL SetConsoleWindowInfo(
HANDLE hConsoleOutput,
| // handle of console screen buffer
|
BOOL bAbsolute,
| // coordinate type flag
|
CONST SMALL_RECT *lpConsoleWindow
| // address of new window rectangle
|
);
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Parameters
hConsoleOutput
Identifies a console screen buffer. The handle must have GENERIC_WRITE access.
bAbsolute
Specifies how the coordinates in the structure pointed to by the
lpConsoleWindow parameter are used. If
bAbsolute is TRUE, the coordinates specify the new upper-left and lower-right corners
of the window. If it is FALSE, the coordinates are offsets to the current
window-corner coordinates.
lpConsoleWindow
Points to a
SMALL_RECT structure that contains values that determine the new upper-left and
lower-right corners of the window.
Return Values
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error
information, call
GetLastError.
Remarks
The function fails if the specified window rectangle extends beyond the
boundaries of the screen buffer. This means that the
Top and
Left members of the
lpConsoleWindow rectangle (or the calculated top and left coordinates, if
bAbsolute is FALSE) cannot be less than zero. Similarly, the
Bottom and
Right members (or the calculated bottom and right coordinates) cannot be greater
than (screen buffer height
1) and (screen buffer width
1), respectively. The function also fails if the
Right member (or calculated right coordinate) is less than or equal to the
Left member (or calculated left coordinate) or if the
Bottom member (or calculated bottom coordinate) is less than or equal to the
Top member (or calculated top coordinate).
For consoles with more than one screen buffer, changing the window location
for one screen buffer does not affect the window locations of the other screen
buffers.
To determine the current size and position of a screen buffer's window, use
the
GetConsoleScreenBufferInfo function. This function also returns the maximum size of the window, given
the current screen buffer size, the current font size, and the screen size. The
GetLargestConsoleWindowSize function returns the maximum window size given the current font and screen
sizes, but it does not consider the size of the screen buffer.
SetConsoleWindowInfo can be used to scroll the contents of the screen buffer by shifting the
position of the window rectangle without changing its size.
See Also
GetConsoleScreenBufferInfo,
GetLargestConsoleWindowSize,
SMALL_RECT,
ScrollConsoleScreenBuffer
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