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Overview |
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Group |
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Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| Yes
| Import Library
| -
| Header File
| dde.h
| Unicode
| No
| Platform Notes
| None
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DDEDATA
The DDEDATA structure contains the data, and information about the data, sent as part of
a WM_DDE_DATA message. This structure supersedes the DDEUP structure.
typedef struct { // ddedat
unsigned short unused:12,
fResponse:1,
fRelease:1,
reserved:1,
fAckReq:1;
short cfFormat;
BYTE Value[1];
} DDEDATA;
Members
fResponse
Indicates whether the data was sent in response to a WM_DDE_REQUEST message or a WM_DDE_ADVISE message. If this value is nonzero, the data was sent in response to a
WM_DDE_REQUEST message.
fRelease
Indicates whether the application receiving the WM_DDE_POKE message should free the data. If this value is nonzero, the application
should free the data.
fAckReq
Indicates whether the application receiving the WM_DDE_DATA message should acknowledge receipt of the data by sending a WM_DDE_ACK message. If this value is nonzero, the application should send the
acknowledgment.
cfFormat
Specifies the format of the data. The format should be a standard or
registered clipboard format. The following standard clipboard formats can be used:
CF_BITMAP
CF_DIB
CF_DIF
CF_ENHMETAFILE
CF_METAFILEPICT
CF_OEMTEXT
CF_PALETTE
CF_PENDATA
CF_RIFF
CF_SYLK
CF_TEXT
CF_TIFF
CF_WAVE
CF_UNICODETEXT
Value
Contains the data. The length and type of data depend on the cfFormat member.
See Also
DDEUP, WM_DDE_ACK, WM_DDE_ADVISE, WM_DDE_DATA, WM_DDE_POKE, WM_DDE_REQUEST
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