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Windows NT
Yes
Win95
Yes
Win32s
Yes
Import Library
-
Header File
dde.h
Unicode
No
Platform Notes
None

DDEDATA

The DDEDATA structure contains the data, and information about the data, sent as part of a WM_DDE_DATA message. This structure supersedes the DDEUP structure.

typedef struct { // ddedat

unsigned short unused:12,

fResponse:1,

fRelease:1,

reserved:1,

fAckReq:1;

short cfFormat;

BYTE Value[1];

} DDEDATA;

Members

fResponse

Indicates whether the data was sent in response to a WM_DDE_REQUEST message or a WM_DDE_ADVISE message. If this value is nonzero, the data was sent in response to a WM_DDE_REQUEST message.

fRelease

Indicates whether the application receiving the WM_DDE_POKE message should free the data. If this value is nonzero, the application should free the data.

fAckReq

Indicates whether the application receiving the WM_DDE_DATA message should acknowledge receipt of the data by sending a WM_DDE_ACK message. If this value is nonzero, the application should send the acknowledgment.

cfFormat

Specifies the format of the data. The format should be a standard or registered clipboard format. The following standard clipboard formats can be used:

CF_BITMAP
CF_DIB
CF_DIF
CF_ENHMETAFILE
CF_METAFILEPICT
CF_OEMTEXT
CF_PALETTE
CF_PENDATA
CF_RIFF
CF_SYLK
CF_TEXT
CF_TIFF
CF_WAVE
CF_UNICODETEXT

Value

Contains the data. The length and type of data depend on the cfFormat member.

See Also

DDEUP
, WM_DDE_ACK, WM_DDE_ADVISE, WM_DDE_DATA, WM_DDE_POKE, WM_DDE_REQUEST

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