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Overview |
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Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| Yes
| Import Library
| -
| Header File
| dde.h
| Unicode
| No
| Platform Notes
| None
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WM_DDE_POKE
A DDE client application posts a WM_DDE_POKE message to a DDE server
application. A client uses this message to request the server to accept an unsolicited
data item. The server is expected to reply with a
WM_DDE_ACK message indicating whether it accepted the data item.
WM_DDE_POKE
wParam = (WPARAM) hwnd; // handle of posting application
lParam = (LPARAM) lPackedVal; // packed DDEPOKE and item atom
Parameters
hwnd
Value of
wParam. Identifies the client window posting the message.
lPackedVal
Value of
lParam. The component parameters that are packed into
lPackedVal are extracted by calling the
UnpackDDElParam function. The low-order word is
hData. The high-order word is
aItem.
Parameter
| Description
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hData
| Identifies a global memory object containing a DDEPOKE structure with the data and additional information.
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aItem
| Contains a global atom that identifies the data item for which the data or
notification is being sent.
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Remarks
Posting
The client application posts the WM_DDE_POKE message by using the
PostMessage function.
The client application must allocate memory for the
hData object by using the
GlobalAlloc function with the GMEM_DDESHARE option. The client application must delete
the
hData object if either of the following conditions is true:
- The server application responds with a negative WM_DDE_ACK message.
- The fRelease member is FALSE, but the server application responds with either a positive
or negative WM_DDE_ACK.
The client application must create the
aItem atom by using the
GlobalAddAtom function.
The client application must create or reuse the WM_DDE_POKE
lPackedVal parameter by calling the
PackDDElParam function or the
ReuseDDElParam function with
hData supplied as the low-order word and
aItem supplied as the high-order word.
Receiving
The server application should post the WM_DDE_ACK message to respond
positively or negatively. When posting WM_DDE_ACK, the server can either reuse the
aItem atom, or it can delete it and create a new one.
The server must create or reuse the WM_DDE_ACK
lPackedVal parameter by calling the
PackDDElParam function or the
ReuseDDElParam function with
wStatus supplied as the low-order word and
aItem supplied as the high-order word.
To free the
hData object, the server should call the
GlobalFree function. Also, if the data format is either CF_DSPMETAFILEPICT or
CF_METAFILEPICT, the server must also call
DeleteMetaFile with the embedded metafile handle. These two formats have an extra level of
indirection; that is, an application must lock
hData to get a pointer to a handle, then lock that handle to get a pointer to a
METAFILEPICT structure, and finally call
DeleteMetaFile with the handle from the
hMF member of the
METAFILEPICT structure.
To free the
lPackedVal object, the server should call the
FreeDDElParam function.
See Also
DDEPOKE,
DeleteMetaFile,
FreeDDElParam,
GlobalAddAtom,
GlobalAlloc,
GlobalFree,
METAFILEPICT,
PackDDElParam,
PostMessage,
ReuseDDElParam,
SendMessage,
UnpackDDElParam,
WM_DDE_ACK
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