Dialog Box Template
A dialog box template is binary data that describes the dialog box, defining
its height, width, style, and the controls it contains. To create a dialog box,
Windows either loads a dialog box template from the resources in the
application's executable file or uses the template passed to it in global memory by the
application. In either case, the application must supply a template when
creating a dialog box.
A developer creates template resources by using a resource compiler or a
dialog box editor. A resource compiler converts a text description into a binary
resource, and a dialog box editor saves an interactively constructed dialog box as
a binary resource.
Note An explanation of how to create template resources and add them to the
application's executable file is beyond the scope of this overview. For more
information about creating template resources and adding them to an executable file,
see the documentation provided with your application development tools.
To create a dialog box without using template resources, you must create a
template in memory and pass it to the
CreateDialogIndirectParam or
DialogBoxIndirectParam function, or to the
CreateDialogIndirect or
DialogBoxIndirect macro.
A dialog box template in memory consists of a header that describes the dialog
box, followed by one or more additional blocks of data that describe each of
the controls in the dialog box. The template can use either the standard format
or the extended format. In a standard template, the header is a
DLGTEMPLATE structure followed by additional variable-length arrays; and the data for
each control consists of a
DLGITEMTEMPLATE structure followed by additional variable-length arrays. In an extended
dialog box template, the header uses the
DLGTEMPLATEEX format and the control definitions use the
DLGITEMTEMPLATEEX format.
You can create a memory template by allocating a global memory object and
filling it with the standard or extended header and control definitions. A memory
template is identical in form and content to a template resource. Many
applications that use memory templates first use the
LoadResource function to load a template resource into memory, then modify the loaded
resource to create a new memory template. For more information about creating a
dialog box template in memory, see
Templates in Memory.
The following sections describe the styles, measurements, and other values
used in a dialog box template.
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