|
Overview |
|
|
|
Group |
|
|
|
Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| No
| Import Library
| kernel32.lib
| Header File
| wincon.h
| Unicode
| No
| Platform Notes
| None
|
|
|
GetNumberOfConsoleMouseButtons
The
GetNumberOfConsoleMouseButtons function retrieves the number of buttons on the mouse used by the current
console.
BOOL GetNumberOfConsoleMouseButtons(
LPDWORD lpNumberOfMouseButtons
| // address of number of buttons
|
);
|
|
Parameters
lpNumberOfMouseButtons
Points to a 32-bit variable that receives the number of mouse buttons.
Return Values
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error
information, call
GetLastError.
Remarks
When a console receives mouse input, an
INPUT_RECORD structure containing a
MOUSE_EVENT_RECORD structure is placed in the console's input buffer. The
dwButtonState member of
MOUSE_EVENT_RECORD has a bit indicating the state of each mouse button. The bit is 1 if the
button is down and 0 if the button is up. To determine the number of bits that are
significant, use
GetNumberOfConsoleMouseButtons.
See Also
ReadConsoleInput,
INPUT_RECORD,
MOUSE_EVENT_RECORD
- Software for developers
-
Delphi Components
.Net Components
Software for Android Developers
- More information resources
-
MegaDetailed.Net
Unix Manual Pages
Delphi Examples
- Databases for Amazon shops developers
-
Amazon Categories Database
Browse Nodes Database