Locales
A locale is a collection of language-related, user preference information
represented as a list of values. Each system has at least one installed locale and
usually has many locales from which the user may choose. Each locale has a
unique locale identifier (LCID), a 32-bit value that consists in part of a language
identifier. The language identifier is a standard international numeric
abbreviation for a country or geographical region.
The system assigns a locale to each thread. Initially, the system assigns the
system default locale to the thread. This default locale is set by the user
when the system is installed or through the International applet of the Control
Panel. If a thread is run in a process belonging to a user, the system assigns
the user default locale to the thread. An application can override either default
by using the the
SetThreadLocale function to explicitly set the locale for a thread.
There are two predefined locale identifiers: LOCALE_SYSTEM_DEFAULT, which
identifies the system default locale, and LOCALE_USER_DEFAULT, which identifies the
locale of the current user. An application can retrieve the current locale
identifiers by using the
GetSystemDefaultLCID and
GetUserDefaultLCID functions. Similarly, an application can retrieve the current language
identifiers by using the
GetSystemDefaultLangID and
GetUserDefaultLangID functions.
An application can retrieve specific information about any available language
or locale. This can be important for handling language- and locale-specific
strings. An application can retrieve information about a locale by using the
GetLocaleInfo function. Each element of locale information has a unique
LCTYPE value that identifies a specific information type. Applications use these
values to retrieve the information they need.
All
LCTYPE values are mutually-exclusive, so only one type of information can be
retrieved at a time. An exception is the
LOCALE_NOUSEROVERRIDE which can be used to bypasses user overrides and retrieve the system default
values for the requested locale.
Locale information is always stored and manipulated as a null-terminated
string. No binary data is allowed; any numeric values must be specified as text.
Each type of information has a particular format. Also, several of types are
linked together, such that changing one changes the value of the other as well.
Although a given locale identifier may be supported, it is not available for
use by an application unless it is also installed.
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