Multitasking Considerations
Multitasking has resource requirements and potential conflicts to be
considered when designing your application. The resource requirements are as follows:
- The system consumes memory for the context information required by both
processes and threads. Therefore, the number of processes and threads that can be
created is limited by available memory.
- Keeping track of a large number of threads consumes significant processor
time. If there are too many threads, most of them will not be able to make
significant progress. If most of the current threads are in one process, threads in
other processes are scheduled less frequently.
Providing shared access to resources can create conflicts. To avoid them, you
must synchronize access to shared resources. This is true for system resources
(such as communications ports), resources shared by multiple processes (such as
file handles), or the resources of a single process (such as global variables)
accessed by multiple threads. Failure to synchronize access properly (in the
same or in different processes) can lead to problems such as
deadlock and
race conditions. The Win32 API provides a set of synchronization objects and functions you
can use to coordinate resource sharing among multiple threads. For more
information about synchronization, see
Synchronizing Execution of Multiple Threads.
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