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Overview |
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Group |
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Quick Info
Windows NT
| Yes
| Win95
| Yes
| Win32s
| Yes
| Import Library
| -
| Header File
| winbase.h
| Unicode
| No
| Platform Notes
| None
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OUTPUT_DEBUG_STRING_INFO
The
OUTPUT_DEBUG_STRING_INFO structure contains the address, format, and length, in bytes, of a debugging
string.
typedef struct _OUTPUT_DEBUG_STRING_INFO { // odsi
LPSTR lpDebugStringData;
WORD fUnicode;
WORD nDebugStringLength;
} OUTPUT_DEBUG_STRING_INFO;
Members
lpDebugStringData
Points to the address of the debugging string in the calling process's address
space. The debugger can use the
ReadProcessMemory function to retrieve the value of the string.
fUnicode
Specifies the format of the debugging string. If this member is zero, the
debugging string is 8-bit ASCII; if it is nonzero, the string is 16-bit Unicode™.
nDebugStringLength
Specifies the length, in bytes, of the debugging string. The length includes
the string's terminating null character.
See Also
DEBUG_EVENT,
ReadProcessMemory
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